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- // Persistence Of Vision raytracer version 2.0 sample file.
-
- // Persistence of Vision Raytracer
- // By Alexander Enzmann
-
- /* sample quartic scene file written by Alexander Enzmann */
-
- #include "shapes.inc"
- #include "colors.inc"
- #include "textures.inc"
-
- /*
- Folium - a plane with an oogah horn installed (?) or maybe a sassy
- olive sticking out it's pimento!
- */
-
- intersection {
- quartic {
- < 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 2.0,
- 0.0, 0.0, -3.0, 0.0, 0.0, 0.0, 0.0, -3.0, 0.0, 0.0,
- 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0, 0.0 >
-
- texture {
- pigment { Red }
- finish {
- phong 1.0
- phong_size 10
- ambient 0.2
- diffuse 0.8
- }
- }
- }
-
- sphere {
- <0, 0, 0>, 10
- texture { pigment { Clear } }
- }
-
- bounded_by { sphere { <0, 0, 0>, 11 } }
- rotate <0, 50, 10>
- translate 20*z
- }
-
- camera {
- location <0.0, 0.0,-10.0>
- direction <0.0, 0.0, 1.0>
- up <0.0, 1.0, 0.0>
- right <4/3, 0.0, 0.0>
- }
-
- light_source { <-200, 300, -300> colour White }
-